Visuals with more bite.

Hydra creates high-end CGI content for the games and entertainment industry.

Our focus is on quality, both in the visuals we create and the service we provide.

 

Debbie Ross

EXECUTIVE PRODUCER

Debbie works with our directors and creative teams from the early pitch stage of projects. She collaborates with clients to explore, and eventually define, what Hydra will create for them.

Sergio Caires

CG SUPERVISOR

Sergio leads our CG team, ensuring every project is set up for success. He’s always raising the bar, with a critical eye for detail and a thirst for developing new tools for the studio.

Amy Paterson

PRODUCER

Amy is creatively driven to make each project the best it can be, as well as bringing it in on time and on budget. She also focuses on creating great relationships with our clients and our internal team.

John Barclay

LOOK DEV SUPERVISOR

John’s role is to devise the best approach for creating the desired visual aesthetic for a project. He works with our artists and technicians to make the director’s vision a reality in 3D and has explored various styles of work across his many years as an CG artist.

 

Shannon McDonald

FINANCIAL CONTROLLER

Shannon makes sure our clients have a person and not a system to interact with when it comes to finance. She also helps with official paperwork and ensures Hydra is flexible and clear in our contractual communication.

Mikas Sadauskas

PIPELINE AND RND

Mikas provides the backbone to Hydra’s technical infrastructure, ensuring we have a solid pipeline whilst also exploring fresh new ways to support our teams.

Debbie Ross

EXECUTIVE PRODUCER

Debbie works with our directors and creative teams from the early pitch stage of projects. She collaborates with clients to explore, and eventually define, what Hydra will create for them.

Sergio Caires

CG SUPERVISOR

Sergio leads our CG team, ensuring every project is set up for success. He’s always raising the bar, with a critical eye for detail and a thirst for developing new tools for the studio.

Amy Paterson

PRODUCER

Amy is creatively driven to make each project the best it can be, as well as bringing it in on time and on budget. She also focuses on creating great relationships with our clients and our internal team.

John Barclay

LOOK DEV SUPERVISOR

John’s role is to devise the best approach for creating the desired visual aesthetic for a project. He works with our artists and technicians to make the director’s vision a reality in 3D and has explored various styles of work across his many years as an CG artist.

Mikas Sadauskas

PIPELINE AND RND

Mikas provides the backbone to Hydra’s technical infrastructure, ensuring we have a solid pipeline whilst also exploring fresh new ways to support our teams.

Shannon McDonald

FINANCIAL CONTROLLER

Shannon makes sure our clients have a person and not a system to interact with when it comes to finance. She also helps with official paperwork and ensures Hydra is flexible and clear in our contractual communication.

+44 141 440 6761

Film City Glasgow

401 Govan Road

Glasgow

G51 2QJ